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#Ghost recon frontline twitter series
I just hope that along the way, they'll remember every once in a while that they're making a Ghost Recon game. Ubisoft just unveiled its next title, a new iteration in the Ghost Recon series that pits players against one another in massive multiplayer action all over an enormous map for the developers own unique take on the battle royale genre. Ubisoft will probably play it safe and make it an enjoyable, if middling open world shooter. Just to clarify, I'm not particularly optimistic about the next mainline Ghost Recon, either. A lot of the post-launch support for Breakpoint revolved around introducing hardcore, tactical shooter-oriented features into the game. Far Cry New Dawn was a genuine if underwhelming attempt to address the lack of difficulty scaling in Far Cry games.
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Their games are just too easy, nowadays, and they clearly know this. Wildlands and post-launch Breakpoint were steps in the right direction, but they suffer from Ubisoft's unwillingness to deliver anything but comforting power fantasies. They're just not willing to move out of their comfort zone and innovate in that regard. It's one of the things I'd actually say they're better at than most of their competitors. Despite how oversaturated the genre is, Ubisoft's greatest strength is in creating open world shooters. I imagine we'll see a proper mainline title down the line.Īs to whether the next main entry will be worthy of the title of Ghost Recon. It's pretty clearly a project developed by one of Ubisoft's B-teams, given the liberal reuse of Breakpoint assets (with little in the way of modification!).
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I wouldn't declare it the death knell of the series, however. Yeah, not a great showing for the 20th anniversary of the franchise.